Games based learning in mathematics education
نویسندگان
چکیده
This study aims to describe and evaluate the effects of game-based mathematics learning. Systematic Literature Review (SLR) is used as a method in this research by collecting primary studies through checking Google Scholar database, Education Resources Information Center (ERIC) from 2013 2022 with keywords "games learning mathematics" or education", resulting 25 relevant inclusion criteria. The analysis technique for articles that have been collected each recorded, then classified title year study. Furthermore, included was analyzed obtain findings discussion required draw conclusions SLR It shows several results material learning, namely: 1) There are two types games applied process mathematics, namely traditional games, modern games. 2) In general, influence application both modern, on improve quality better indicators teacher skills student activity. From analysis, it can be concluded effective, because affects schools, especially increasing competence. also contribute providing information related trend Indonesia, which expected become recommendations ideas further research.
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ژورنال
عنوان ژورنال: Union
سال: 2023
ISSN: ['2579-3209', '2339-224X']
DOI: https://doi.org/10.30738/union.v11i1.13982